For the past couple of days, I've been in Second Life creating the 3D models for a game called Cabinet of Curiosities. I feel a bit embarrassed to tell people that, but it beats programming. That's not fair. It's a welcome change from programming, although frustrating sometimes.
I went for a sort of interview at a place called Vivid Image today to see if I could get some extra work doing websites. Looking good. The office was beautiful, and they had some weird old bass guitar there.

